What is the BP equivalent of "SpawnSubject"

Hello, Apparatus and C++ newbie here.
I was looking into Shootemup sample in C++ and trying to make blueprint equivalent of code.

To proceed my code, I would like to know if there is BP equivalent of Mechanism->SpawnSubject function.

Since I’m not used to coding in C++ it’s more comprehensive to rebuild code into BP form to learn C++ for me!

Cheers!! :smiley:

Yeah! It’s Spawn Subject exactly within Blueprints as well.

Can you see it?

Found it!!
Thank you